NoLimits 2 Roller Coaster Simulation - SteamVR 2016 VR
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Full Title: NoLimits 2 Roller Coaster Simulation - SteamVR 2016 VR1. Unrar
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NoLimits 2 is the ultimate roller coaster simulation that lets you experience authentic roller coaster thrills. Climb into the world's most famous roller coasters and experience the excitement in real time. Or design a new roller coaster that is engineered to your specifications.
Use a full-featured roller coaster editor with a CAD-style wire-frame display to build a custom coaster. Drag and drop track, supporting structures, and other objects. Use slider bars to change the perspective of the elements being designed, and to zoom in and out. Your only constraints are the laws of physics and your imagination.
After you have designed and constructed your roller coaster, NoLimits 2 serves up a real-time roller coaster experience, from the time the train chugs its way up the first slope, to the time it stops to a stop on the exit platform. The simulation includes the sounds of the wind rushing by, and the metal-on-metal sounds that are integral to enjoying a coaster ride. It's easy to choose any seat on any car in the coaster train. Use the computer's mouse to change the line of sight and angle of vision.
NoLimits 2 is the world's most comprehensive roller coaster simulation, with results so realistic that professional designers like John Wardley use NoLimits 2 to create and test designs for physical roller coasters. Roller coaster manufacturers including Vekoma Rides Manufacturing B.V., The Gravity Group, Inc., Great Coasters International, Inc., Premier, Inc., Maurer Söhne GmbH, Intamin A.G. and others have used NoLimits for purposes including layout, design and integration, visualization and marketing.
NoLimits Roller Coaster Simulation 2 is the ultimate roller coaster simulation, hands down. Don't believe us? Just ask the pros.
Designed for multi-core CPUs and next generation graphics
Realistic roller coaster physics
Integrated park editor
Oculus Rift CV1 and Development Kit 2 support (Runtime 1.3 required)
HTC Vive support (using OpenVR)
40 different coaster styles including 4D, Spinning, Wooden, Wing, Flying, Inverted & Suspended
Lots of included scenery objects including animated flat rides and trees
Switches and transfer tracks
Different worn levels to simulate aging
Different rail type
More than one train at the same time
More than one coaster in the same park
Duelling coasters using synchronized stations
Custom spline positions relatively to track
Backwards running train option
Realitistic control of brakes
Animated brakes, wheels, lifts, harnesses, gates, etc.
Intelligent track spline options
Complex support structure design
Different camera perspectives: onboard, free, target, fly-by
Special walk mode (with collision detection)
Choose your seat, car, train and coaster
Mouse simulates head moving
Advanced terrain engine
Next generation graphics with normal mapping, specular mask, reflections and realtime shadows
Lens flare effect
Volumetric light and fog effects
Dynamic sky with Day-Night-Cycle
3D Surround Sound using OpenAL
Environmental Audio Effects (Reverb inside tunnels etc.)
Integrated environment editor to change skybox, and background
Lots of shipped demo environments (high mountains, flat background)
Integrated scripting language
Shipped with demo objects and scripts
Import of DAE, 3DS, or LWO files for custom scene objects
Integrated light pattern creator tool for generating animated light textures
Water splash effect for coasters with water scoops (dive coaster, staggered hyper coaster)
Integrated Formula track element language
Integrated Force vector track element designer
Package file export
High quality video export with perfect frame timing
Lots of included parks