Galactic Command Echo Squad Second Edition Remastered-SKIDROW [ 2014 ] EN

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Full Title: Galactic Command Echo Squad Second Edition Remastered-SKIDROW [ 2014 ] EN
Galactic Command Echo Squad Second Edition Remastered-SKIDROW
Genre: Action (Shooters, MMO FPS, TPS)
Platform: Windows
Multiplayer: No
Year: 2014
Type of publication:
Language of the game: EN

Description : Galactic Command Echo Squad SE is a high-end and very challenging

space/planetary combat game. It offers a thrilling campaign, instant

action combat sessions as well as a sandbox mode allowing you to

explore the games universe while battling hostile Insurgent forces

among others.

Missions take place in space and on the surface of planets and range

from basic escort and recon missions, to highly engaging and dangerous

tactical strike missions.

Many years have passed since the Gammulans invaded the sol system in

full force and all but decimated the inhabitants of the planetary

systems. cites were completely devastated and entire continents wiped


In their wake, they left a splintered Galactic Command (GALCOM)

alliance still engaged in a fierce battle with insurgents who oppose

the alliance.

Stretched to the limit Galactic Command scientists developed a new

space craft that is lighter, faster and more powerful than any before

it. Episode One begins with this new Engstrom class carriers first

day in a live combat engagement.

Your Echo fighter squadron of fighters has been assigned to the

WildStar battle fleet led by the GCV-Excalibur in operations against

the Insurgent uprising.

As an Elite Force Pilot and leader of the Echo fighter wing assigned

to IIS starstation in orbit around Titan, your fighter squad is tasked

with leading a series of defensive and offensive missions against the

Insurgents occupying Sol territories.

Unlike our other larger capital ship series (Battlecruiser, Universal

Combat) Echo Squad SE takes place within the confines of the Terran

Quadrant which spans the following star systems. So in sandbox mode,

you are restricted to this quadrant.



Echo Squad was first developed in 2007-2008 for Turner s GameTap

service. When that service was sold off (to Metaboli), the game rights

reverted. A few months later we decided to update and improve the game.

It was later released in early 2009 as Echo Squad SE. The game uses our

legacy game engine first released in 2009 for the original Echo Squad

SE. The much larger Universal Combat Collector s Edition v2.0 game is

also derived from this engine.

By popular demand, we decided to remaster and release an updated

version of the game for the first time on Steam.

New DirectX 9 based high definition space terrain rendering engine with

support for Shader Model 2.0 and various high end effects such as

motion blur, tone mapping, High Dynamic Range lighting, per-pixel

lighting, texture filtering (e.g. Anisotropic), anti-aliasing (FSAA),

environment mapping, normal maps and various shader based special


Native support for 16:9 and 16:10 widescreen monitors with native

1280x720 (720p) and 1920x1080 (1080i/p) resolution support.

High definition planetary terrain rendering engine supporting very

large surface areas. Technologies include reflections, volumetric

clouds, dynamic 24hr time of day effects (including realistic star

constellations in the night sky), dynamic weather patterns (snow,

storms etc), many mission specific populated areas etc.

Large seamless space and planetary game world provides the ability to

conduct missions in both space and on planets (no window dressing

here; yes, you can actually go on planets!).

Advanced flight dynamics engine.

Advanced orders system for your wingmen.

Various play modes including a thrilling campaign, several instant

action missions as well as a sandbox mode allowing access to space

and planetary worlds.

Fully functional 3D cockpits!

In game access to the keyboard commands, game manual, tutorial

documents and galaxy map.

Support for USB joysticks as well as native support for most analog

game pads (e.g. Logitech Dual-Action) and the XBox 360 controller for

Windows (with rumble support!).

Advanced AI engine with NPC characters (also players wingmen) who act

intelligently and react to combat conditions around them.

Advanced mission system with real-time adjusted variables based on AI

which ensures that the same scenario always plays differently.

Multiplayer client-server engine supporting up to thirty-two players

with in-game server browser with deathmatch and co-op gameplay modes in

space and on planets.


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Hash: E2809CC2A507E2809DC3BD02C39D457D7A192363

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